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Mobile Legends, CODM, Dota 2, Other Online Games Data Usage

Mobile Legends, CODM, Dota 2, Other Online Games Data Usage

Most Filipino gamers subscribe to a prepaid internet promo or plan to play their favorite online games either on PC or mobile. Some of the popular mobile data promos of Philippine telcos for gaming are TNT ML 10, TNT Wild Rift 10, Globe GoSurf, TM EasySurf, and Smart Giga Games. These prepaid data promos provide either open-access data and game-specific data combo or game data-only, and they all have limited data volume.

If you're on a mobile internet plan (prepaid or postpaid) or wired-internet plan (fiber, DSL, or VDSL) with a data cap, it is essential to know how much data a game uses so that you can monitor the bandwidth you're using.

It is important to remember that data usage varies per device, in which smartphone has lesser data consumption than desktop. The amount of data consumed typically depends on the kind of device you are using, the quality of the content, graphics settings, and game updates. To maximize your internet data consumption, check out the list of data usage of popular online games in 2022.

Data consumption of online games: Mobile Legends, CODM, Dota 2, LOL, ROS, Valorant, PUBG Mobile, Minecraft, Ragnarok Mobile, Genshin Impact, Counter-Strike: Global Offensive, Roblox, Among Us, Overwatch, Call of Duty: Warzone, Hearthstone, Clash of Clans, World of Warcraft, Pokemon Go, and more.

Mobile Legends
Data Usage: Around 5 MB per game (15 minutes)
Mobile Legends: Bang Bang is a free-to-play 5v5 MOBA game and one of the Philippines' most popular mobile titles. It was among the games selected for the first medal event esports competition at the 2019 Southeast Asian Games. When it comes to Mobile Legends data consumption, a 15-minute Classic or Rank match will consume around 5 MB.

MLBB has an average data usage of 20 MB per hour. You can likely expect this same level of data usage for other MOBA games such as Arena of Valor, Marvel Super War, Vainglory, Heroes Evolved, and Onmyoji Arena.

Call of Duty Mobile
Data Usage: Around 5 MB per game (10 minutes)
Call of Duty: Mobile is the mobile port of the famous first-person shooter video game Call of Duty. A CODM Team Deathmatch mode with 10 minutes of gameplay consumes approximately 5 MB of internet. For a 1-hour of COD Mobile gameplay, it will consume around 30 MB of your internet data.

Dota 2
Data Usage: Around 90 MB per game (45 minutes)
Dota 2, a sequel to DotA, is a free-to-play multiplayer online battle arena game developed and published by Valve. Dota 2 typically uses about 2 MB per minute, which averages 90 MB per match and 120 MB per hour. The data usage may vary depending on the game mode, video graphics settings, and network quality.

League of Legends
Data Usage: Around 33 MB per game (45 minutes)
League of Legends is a MOBA game inspired by DotA. A 5v5 match on Summoner's Rift that usually takes about 45 minutes will only consume 33 MB of data. Therefore, LoL averages 45 MB per hour. This data usage is noticeably lower than Dota 2 because LoL has lighter graphics that even low-spec PCs can run it.

Valorant
Data Usage: Around 120 MB per game (30 minutes)
Valorant is a 5v5 tactical first-person shooter game that features agents with different abilities like Astra, who has the ability to divide a map. This graphics-intensive FPS game usually uses 4 MB per minute. That will consume approximately 120 MB of data in an unrated or ranked match that lasts for 30 minutes. In that case, Valorant uses about 240 MB per hour.

PUBG Mobile
Data Usage: Around 15 MB per game (30 minutes)
PUBG Mobile is the popular mobile version of the battle royale shooter game PlayerUnknown's Battlegrounds (PUBG). PUBG Mobile usually burns through around 500 KB per minute. A single match will consume roughly 15 MB of data. PUBG Mobile has an average data consumption of 30 MB per hour.

Wild Rift
Data Usage: Around 8 MB per game (15 minutes)
League of Legends: Wild Rift (shortened as LoL: WR) is a MOBA mobile game by Riot Games and is the modified version of the PC title League of Legends. Wild Rift uses slightly higher data than Mobile Legends. It eats up approximately 8 MB of data per game. A ranked or normal match usually lasts for 15 minutes. On average, Wild Rift consumes 32 MB per hour.

Minecraft
Data Use: Around 80 - 200 MB per hour
Minecraft is a sandbox game popular for its blocky graphics. The game consumes approximately an amount of data from 80 to a whopping 200 MB per hour, which is a pretty high number than other graphically demanding online games. For an initial connection, an entirely generated world with a range of 10 chunks can take about 300 - 800 KB for the initial world download, while new chunks that are loaded take roughly 30 - 100 KB each, depending on the contents. That data usage is for the initial connection. Maintaining it will further consume data.

Ragnarok Mobile
Data Usage: Around 12 MB per hour
Ragnarok Mobile or Ragnarok M Eternal Love, which is loosely based on the PC MMORPG Ragnarok Online, is a popular mobile game in the Philippines. Ragnarok Mobile data usage is about 200 KB per minute or 12 MB per hour. As the game consumes a tiny amount of your data, you can grind all day without worrying about running out of mobile data.

Genshin Impact
Data Usage: Around 20 MB per hour (single-player mode) / 50 MB per hour (co-op mode)
Genshin Impact is an open-world action RPG by miHoYo, the game developer behind the popular anime-themed RPG Honkai Impact 3rd. It is fully cross-platform, allowing players on PC, PS4, PS5, iOS, and Android to play together. Though a graphically demanding game, it surprisingly uses just a minimal amount of data. Genshin Impact manages to consume only 20 MB in an hour for a single-player mode and slightly higher in co-op mode that average 50 MB in an hour.

Tower of Fantasy
Data Usage: Around 40 MB per hour
Tower of Fantasy (or ToF) is a 3D "shared world" action RPG with an anime-inspired post-apocalyptic sci-fi art style, available to Windows PC, iOS, and Android platforms. The game typically uses roughly 667 KB per minute. Playing 1 hour of Tower of Fantasy will consume about 40 MB of data.

MIR4
Data Usage: Around 12 MB per hour
MIR4 is a mobile and PC-compatible 3D massively multiplayer online role-playing game set in the Eastern-inspired setting of the Legend of Mir franchise. The game usually consumes roughly 200 KB per minute. Spending 1 hour on MIR4 will cost you around 12 MB of data.

Diablo Immortal
Data Usage: Around 40 MB per hour
Diablo Immortal is a free-to-play MMOARPG featuring an isometric graphic style, which can be played on iOS, Android, and Windows PC platforms. The game consumes around 667 KB per minute. Playing Diablo Immortal in an hour can use up to 40 MB of mobile data.

MU Origin 3
Data Usage: Around 20 MB per hour
MU Origin 3, based on the MU Online franchise, is a 3D mobile MMORPG playable on Android and iOS devices. It takes up about 334 KB per minute, which translates to roughly 20 MB of mobile data per hour.

Nikke Goddess of Victory
Data Usage: Around 20 MB per hour
Goddess of Victory Nikke is a sci-fi mobile RPG shooter featuring immersive action gameplay complemented by anime-inspired high-fidelity 2D visual art and animation of collectible Nikke characters. Usually, the game consumes 334 KB per minute, which averages 20 MB per hour.

Traha Global
Data Usage: Around 20 MB per hour
Traha Global is a realm vs realm (RvR) MMORPG based on the conflict between two major factions, Naiad and Vulcan. The game is available on mobile and Windows PC platforms. It usually burns approximately 334 KB per minute, which is only a small amount of data. Playing Traha Global in an hour will use about 20 MB of mobile data.

Ni No Kuni Cross Worlds
Data Usage: Around 40 MB per hour
Ni No Kuni Cross Worlds, an installment in the acclaimed Ni no Kuni franchise, is an MMORPG available on Android, iOS, and Windows platforms, featuring a brand-new plot and distinct visuals inspired by Studio Ghibli. The game consumes around 667 KB per minute. If you play Ni No Kuni Cross Worlds in an hour, it will use roughly 40 MB of mobile data.

Counter-Strike: Global Offensive
Data Usage: Around 90 MB per hour (64-tick server) / 250 MB per hour (128-tick server)
Counter-Strike: Global Offensive or CS:GO is part of the acclaimed Counter-Strike Series. The FPS game usually eats up 25 KB/s when you are on a 64-tick server and higher for a 128-tick server, around 70 KB/s. To sum it up, CS:GO consumes an average of 90 MB of data per hour of gameplay on a 64-tick server and 250 MB of data per hour on a 128-tick server.

Roblox
Data Usage: Around 100 - 300 MB per hour
Roblox is an online game platform that features a game creation system. Since the game has dynamic gameplay like Minecraft, it uses a considerably large amount of data. Roblox consumes an average of 100 to 300 MB of data per hour.

Among Us
Data Usage: Around 1 MB per game (10 minutes)
Among Us is a popular online multiplayer social deduction game available on mobile and PC. It features local and online game modes. Playing 1 round of Among Us for 10 minutes will consume approximately 1 MB of data. A 1-hour of gameplay will cost you around 6 MB of internet data.

Overwatch 2
Data Usage: Around 23 MB per game (10 minutes)
Overwatch 2 is a team-based hero shooter game that can be played on PC, PS4, Xbox One, and Nintendo Switch. Overwatch can consume up to 135 MB per hour of gameplay with its realistic and rich details. Playing a single match for 10 minutes will use around 23 MB of data.

Call of Duty: Warzone
Data Usage: Around 175 MB per hour
The free-to-play battle royale shooter, Call of Duty: Warzone, consumes around 175 MB per hour. Warzone is a huge game. The installation file size is about 175 GB if you don't have a pre-installed Call of Duty: Modern Warfare.

Hearthstone
Data Usage: Around 500 KB per game (10 minutes)
This online digital collectible card game is a low-maintenance game, consuming only 3 MB per hour from your data plan, which is the lowest data consumption on the list. A single 10-minute match will take only 500 KB. Card games such as Hearthstone, Legends of Runeterra, Marvel Duel, and Onmyoji The Card Game use only small data as they have only simple gameplay.

Clash of Clans
Data Usage: Around 1 MB per game (3 minutes)
Clash of Clans or COC is a mobile strategy game where players build their villages, form clans, train troops, and attack other players. A single raid consumes around 1 Mb of data. COC will roughly use about 20 MB in an hour. Apart from that, every time you load your village, it uses about 3 MB.

Clash Royale
Data Usage: Around 1 MB per game (3 minutes)
Clash Royale is a real-time strategy mobile game that combines elements from collectible card games, tower defense, and multiplayer online battle arena. Clash Royale consumes 20 MB of data for an hour of gameplay. A single battle that usually runs for 3 minutes will only use 1 MB of data.

Lords Mobile
Data Usage: Around 9 MB per hour
Lords Mobile is a cross-platform game (Android, iOS, and PC) that combines role-playing, real-time strategy, and world-building mechanics. The gameplay modes are mostly PvE except for Kingdom War, where all servers are opened for attacks. Lords Mobile consumes only a minuscule amount of data, roughly 9 MB per hour.

Free Fire
Data Usage: Around 5 MB per game (10 minutes)
Garena Free Fire is a battle royale shooter game, particularly popular in Latin America, India, and Southeast Asia. The game can be played even by low-spec smartphones due to its non-graphics-intensive details. Free Fire only consumes around 5 MB of data per 10-minute match, averaging 30 MB per hour.

World of Warcraft
Data Usage: Around 40 MB per hour
World of Warcraft or WoW is a subscription-based fantasy MMORPG that features an open game world, quests, dungeons, and PvP. Despite its large map and continents, WoW only consumes 40 MB per hour.

Pokemon Go
Data Usage: Around 3 MB per hour
Pokemon Go is a free-to-play augmented reality mobile game that uses GPS to locate, capture, train, and battle virtual creatures, called Pokemon. Playing 1 hour of Pokemon Go takes up 3 MB of data.

Pokemon Unite
Data Usage: Around 10 MB per game (20 minutes)
Pokemon Unite is a free-to-play MOBA game for Android, iOS, and Nintendo platforms, featuring standard matches consisting of two teams, each with five players. Playing a 20-minute match of Pokemon Unite uses up 10 MB of mobile data, which translates to roughly 28 MB per hour.

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Data Saving Tips for Mobile Device Users


To properly allocate your mobile data and maximize your data usage for gaming, you can follow these simple steps.

1. Disable all automatic updates from Google Play Store (for Android) and Apple App Store (for iOS device) and all other apps. You can re-enable them later when you're on WiFi.
2. Turn off mobile data when not using the internet.
3. Stream videos with caution. To stream with minimal mobile data usage, always select 240p video quality.
4. Disable notifications or push content from apps, except for messaging and calls.
5. Disable all auto-sync features of your mobile phone.
6. For lesser data consumption, use lite versions of applications, such as FB lite and Messenger Lite. And if your browser or app has a data saver mode, turn it on.
7. Monitor your mobile data usage for apps. You can download My Data Manager for easy monitoring.

With this guide, you can save your precious mobile data accordingly. What can you say about this list of data usage of online games? Do you want to add a game to the list? You can leave your comment below.

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